Addeddate 2016-07-20 14:38:25 Emulator apple2ee Emulatorext dsk Identifier OregonTrailDisk1of2 Scanner Internet Archive Python library 1.0.5. download free, software oregon trail 2 the pirate bay issues. Oregon Trail II is a sequel to Oregon Trail. The game follows the basic structure of the predecessor, which is a simulation of traveling through towns and wilderness in the state of Oregon, with adventure-like gameplay elements and educational material. The sequel changes, enhances, and adds many gameplay features. Description of Oregon Trail II: 25th Anniversary Limited Edition Windows. 1996, the year Oregon Trail II: 25th Anniversary Limited Edition was released on Windows. Made by MECC and published by SoftKey Multimedia Inc., this compilation / shovelware game is available for free on this page. Description of Oregon Trail II Windows. If you haven't played Oregon Trail II or want to try this educational video game, download it now for free! Published in 1995 by SoftKey Multimedia Inc., Oregon Trail II is still a popular managerial title amongst retrogamers, with. Oregon Trail free download - The Oregon Trail Stickers, Oregon Trail Vet Clinic, The Oregon Trail HD for Windows 10, and many more programs.
The latest tweets from @MMGayVer. MM2 IS GAY MM2 GUI. Powered by Create your own unique website with customizable templates. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Thanks for watching!Twitter: https://www.youtube.
Type | Public |
---|---|
Industry | Concert Production, Digital News, Movie Production, Cinema |
Founded | 2008 |
Headquarters | |
Area served | |
Key people |
|
Subsidiaries |
|
Website | www.mm2entertainment.com |
mm2 Entertainment (a wholly owned subsidiary of mm2 Asia Ltd) is a Singaporean film production and distribution company. It has produced notable films include Ah Boys to Men, The Lion Men and Long Long Time Ago series. Also, it has a presence in Hong Kong (mm2 Hong Kong), Taiwan and China.[1]
History[edit]
Mm2 was founded in Malaysia in 2008. In 2014, mm2 Asia became the first Singapore film production company to be listed in the Singapore Exchange.[citation needed]
Productions[edit]
Film[edit]
- 2010 Old Cow vs Tender Grass
- 2010 Phua Chu Kang The Movie
- 2010 Love Cuts
- 2011 The Ghosts Must Be Crazy
- 2011 Perfect Rivals
- 2011 Twisted
- 2011 23:59
- 2011 Already Famous
- 2012 We Not Naughty
- 2012 Greedy Ghost
- 2012 Imperfect
- 2012 My Dog Dou Dou
- 2012 Ah Boys to Men
- 2013 Ah Boys to Men 2
- 2013 Ghost Child
- 2013 Judgment Day
- 2013 That Girl in Pinafore
- 2013 Everybody's Business
- 2014 The Lion Men
- 2014 Kisau
- 2014 The Lion Men: Ultimate Showdown
- 2014 The Transcend
- 2014 Seventh
- 2014 Wayang Boy
- 2014 The Ultimate Winner
- 2014 Behind The Scene
- 2015 Bring Back The Dead
- 2015 Ah Boys to Men 3: Frogmen
- 2015 1965
- 2015 3688
- 2015 Mr. Unbelievable
- 2016 Long Long Time Ago
- 2016 Long Long Time Ago 2
- 2016 My Love Sinema
- 2016 4 Love
- 2017 The Fortune Handbook
- 2017 Take 2
- 2017 Goodbye Mr Loser
- 2017 Lucky Boy
- 2017 Wonder Boy
- 2017 Ah Boys to Men 4
- 2018 Wonderful! Liang Xi Mei
- 2018 The Big Day
- 2018 23:59: The Haunted Hour
- 2018 Zombiepura
- 2019 Make It Big Big
- 2019 A Happiness Of Journey
References[edit]
- ^Shamdasani, Pavan (13 May 2015). 'Mm2 Entertainment Capitalizes on Growing Singapore Market'. Variety. Retrieved 2016-11-05.
External links[edit]
- mm2 Entertainment (Singapore) on IMDb
- mm2 Entertainment (Malaysia) on IMDb
Mm2 Is Gay News
- -- Credits to the owner
- local espcolor = Color3.fromRGB(140, 69, 102)
- local gui_hide_button = {Enum.KeyCode.LeftControl, 'h'}
- local lplr = game:GetService('Players').LocalPlayer
- local TeamBased = true ; local teambasedswitch = 'o'
- aimbothider = false; aimbothiderspeed = .5
- local Aim_Assist = false ; Aim_Assist_Key = {Enum.KeyCode.LeftControl, 'z'}
- local abs = math.abs
- local canaimat = true
- local ver = '2'
- local BetterDeathCount = true
- local switch = false
- local aimatpart = nil
- local Move = Instance.new('Frame')
- local EspStatus = Instance.new('TextLabel')
- local st1_2 = Instance.new('TextLabel')
- local Name = Instance.new('TextLabel')
- Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')
- local gotstring = 0
- gotstring = gotstring+666
- local randomstring = {'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'g', 'k', 'l', 'm', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
- '?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?','?', '`', '$',
- local counting123 = 0
- counting123 = i
- do
- for i = 3, math.random(1,100) do
- if oneortwo 2 then
- str = str.'.randomstring[math.random(1, counting123)]
- math.randomseed(i+tick()+gotstring)
- str = str.'.string.upper(randomstring[math.random(1, counting123)])
- end
- end
- local isonmovething = false
- local mousedown = false
- Move.Draggable = true
- Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
- Move.BorderSizePixel = 0
- Move.Size = UDim2.new(0.2, 0, 0.0320388414, 0)
- Move.MouseEnter:Connect(function()
- isonmovething = true
- end)
- end)
- mousedown = true
- mouseoffset = Move.AbsolutePosition - Vector2.new(mouse.X, mouse.Y)
- mouse.Button1Up:connect(function()
- end)
- mouse.Move:Connect(function()
- Move.Position = UDim2.new(0, mouseoffset.X + mouse.X, 0, mouseoffset.Y + mouse.Y)
- end)
- Main.Name = getrandomstring()
- Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
- Main.Position = UDim2.new(0, 0, 0.995670795, 0)
- EspStatus.Parent = Main
- EspStatus.BackgroundTransparency = 1
- EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
- EspStatus.Text = 'Press T to update Esp'
- EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- EspStatus.TextSize = 14
- st1.Parent = Main
- st1.BackgroundTransparency = 1
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Text = 'Press '.aimkey.' to lock on a person inside ur view'
- st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1.TextSize = 14
- st1_2.Parent = Main
- st1_2.BackgroundTransparency = 1
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Text = 'Press L to enable esp loop. Press Y to disable/enable aimbot hider'
- st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_2.TextSize = 14
- aimbothiderbox.Name = getrandomstring()
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' off'
- aimbothiderbox.TextScaled = true
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- aimbothiderbox.Position = UDim2.new(0, 0,0.853, 0)
- aimbothiderbox.Parent = Main
- st1_3.Name = getrandomstring()
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.Position = UDim2.new(0, 0, 0.18558608, 0)
- st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_3.Text = 'Press O to change team based mode'
- st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
- st1_3.TextSize = 14
- local teambasedstatus = st1_3:Clone()
- teambasedstatus.TextScaled = true
- teambasedstatus.Size = UDim2.new(1, 0,.1, 0)
- teambasedstatus.Text = 'Team Based: '.tostring(TeamBased)
- espstatustext.Name = getrandomstring()
- espstatustext.Text = 'Esp loop :'.tostring(autoesp)
- local hide = Instance.new('TextButton')
- hide.BackgroundTransparency = 1
- hide.TextWrapped = true
- hide.Position = UDim2.new(0.9, 0,-0.15, 0)
- hide.Parent = Move
- Name.Parent = Move
- Name.BackgroundTransparency = 1
- Name.Font = Enum.Font.Arial
- Name.TextColor3 = Color3.new(0, 0, 0)
- Name.TextSize = 14
- Name.TextXAlignment = Enum.TextXAlignment.Left
- scr.Size = Main.Size
- scr.ScrollBarThickness = 0
- scr.Name = getrandomstring()
- Main.Position = UDim2.new(0,0,0,0)
- scr.Parent = Move
- Move.Active = true
- -- Scripts:
- hide.MouseButton1Click:Connect(function()
- hided = true
- else
- Main:TweenPosition(startpos)
- end)
- local numb = tonumber(aimbothiderbox.Text)
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- if numb ~= nil then
- if aimbothider true then
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' on'
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' off'
- else
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' on'
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' off'
- end
- local plrsforaim = {}
- Gui.ResetOnSpawn = false
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- Gui.Parent = game:GetService('CoreGui')
- local espforlder
- pcall(function()
- if espforlder then
- espforlder = Instance.new('Folder')
- espforlder.Parent = game.Workspace.CurrentCamera
- espforlder = Instance.new('Folder')
- espforlder.Parent = game.Workspace.CurrentCamera
- for i, v in pairs(espforlder:GetChildren()) do
- end
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- if not e then
- fold.Name = plr.Name
- --partconverter.BrickColor = plr.Team.Color
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA('BasePart') and p.Name ~= 'HumanoidRootPart' then
- local urmom = Instance.new('BoxHandleAdornment')
- urmom.AlwaysOnTop = true
- urmom.Size = p.Size
- urmom.Name = tick().' Ur mom has big gay'
- urmom.Parent = fold
- end
- plr.Character.Humanoid.Died:Connect(function()
- end)
- end
- local e = espforlder:FindFirstChild(plr.Name)
- local fold = Instance.new('Folder', espforlder)
- --local teamc = Move.BackgroundColor3
- for i, p in pairs(plr.Character:GetChildren()) do
- if p:IsA('BasePart') and p.Name ~= 'HumanoidRootPart' then
- local urmom = Instance.new('BoxHandleAdornment')
- urmom.AlwaysOnTop = true
- urmom.Size = p.Size
- urmom.Name = tick().' Ur mom has big gay'
- urmom.Parent = fold
- end
- fold:Destroy()
- end
- end
- end)
- local uis = game:GetService('UserInputService')
- local hided2 = false
- if a 't' then
- f.addesp()
- elseif a gui_hide_button[2] and uis:IsKeyDown(gui_hide_button[1]) then
- hided2 = true
- if espforlder then
- end
- else
- hided2 = false
- elseif a 'u' then
- mouselock = true
- mouselock = false
- elseif a 'y' then
- aimbothider = true
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' on'
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' off'
- else
- aimbothider = false
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' on'
- aimbothiderbox.Text = 'Speed :'.tostring(aimbothiderspeed).' off'
- end
- aimbothiderbox.TextColor3 =Color3.fromRGB(11, 255, 19)
- aimbothiderbox.TextColor3 =Color3.fromRGB(255, 0, 0)
- elseif a 'l' then
- autoesp = true
- autoesp = false
- elseif a Aim_Assist_Key[2] and uis:IsKeyDown(Aim_Assist_Key[1]) then
- Aim_Assist = false
- else
- end
- if a 'j' then
- mouse.Target:Destroy()
- end
- if switch false then
- else
- if aimatpart ~= nil then
- end
- elseif a teambasedswitch then
- TeamBased = false
- teambasedstatus.Text = 'Team Based: '.tostring(TeamBased)
- TeamBased = true
- teambasedstatus.Text = 'Team Based: '.tostring(TeamBased)
- elseif a aimkey then
- local maxangle = math.rad(20)
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if plr.Team.Name ~= lplr.Team.Name then
- if an < maxangle then
- aimatpart = plr.Character.Head
- end
- local an = checkfov(plr.Character.Head)
- maxangle = an
- end
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart and aimatpart old then
- end
- end
- aimatpart = nil
- delay(1.1, function()
- end)
- end
- local x1, y1, z1 = p0:ToOrientation()
- local x2, y2, z2 = cf:ToOrientation()
- if deg then
- return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- if part then
- if aimbothider true or Aim_Assist true then
- cam.CFrame = cam.CFrame:Lerp(CFrame.new(cam.CFrame.p, part.CFrame.p), aimbothiderspeed)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- return angle
- pcall(function()
- while wait(.4) do
- if Aim_Assist and not aimatpart and canaimat and lplr.Character and lplr.Character.Humanoid and lplr.Character.Humanoid.Health > 0 then
- local minangle = math.rad(5.5)
- local function gg(plr)
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Character.Head then
- local cf1 = CFrame.new(cam.CFrame.p, plr.Character.Head.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 9000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (plr.Character.Head.CFrame.p- pos).magnitude
- raycasted = true
- if raycasted true then
- local an1 = getfovxyz(cam.CFrame, plr.Character.Head.CFrame)
- if an < minangle then
- lastpart = plr.Character.Head
- end
- end)
- if TeamBased then
- gg(plr)
- else
- end
- if lastpart then
- aimatpart.Parent.Humanoid.Died:Connect(function()
- aimatpart = nil
- end)
- end
- end
- end)
- local oldheadpos
- game:GetService('RunService').RenderStepped:Connect(function()
- espstatustext.Text = 'Esp loop :'.tostring(autoesp)
- if aimatpart and lplr.Character and lplr.Character.Head then
- if BetterDeathCount and lastaimapart and lastaimapart aimatpart then
- local dist = (oldheadpos - aimatpart.CFrame.p).magnitude
- aimatpart = nil
- end
- oldheadpos = lastaimapart.CFrame.p
- if aimatpart.Parent plrs.LocalPlayer.Character then
- end
- pcall(function()
- local cf1 = CFrame.new(cam.CFrame.p, aimatpart.CFrame.p) * CFrame.new(0, 0, -4)
- local r1 = Ray.new(cf1.p, cf1.LookVector * 1000)
- local obj, pos = game.Workspace:FindPartOnRayWithIgnoreList(r1, {lplr.Character.Head})
- local dist = (aimatpart.CFrame.p- pos).magnitude
- --print(obj:GetFullName())
- if not obj or dist > 6 then
- --print('ooof')
- canaimat = false
- canaimat = true
- end
- end
- end
- delay(0, function()
- if autoesp true then
- f.addesp()
- end
- end)
- end)